I’m using Burning Wheel -style Beliefs in two new campaigns, the first time I’ve done so in many years. I’m finding my tendency is to challenge them directly — to say “Even if this?” or “Is that really true?”. This can be powerful, but I suspect it could be frustrating for players if that’s all that I do.
Michael Prescott has a standard list of Belief-response tactics, of which the above (“undermining”) is only one. The original was on the BW forums; a revised version is in a free sample of the Burning Wheel Codex. In summary, the tactics are:
- Validate — make circumstances such that the belief is fully deserved (their arch-enemy is indeed a monster; the rightful queen is indeed wise and kind)
- Undermine — make circumstances such that their belief is unreasonable (their arch-enemy is a great guy; the rightful queen is a spoilt, vicious child)
- Flip — switch from validation to undermining or v-v (their arch-enemy surrenders and promises to change his spots; the child queen shows signs of maturing Continue reading “Responding to Burning Wheel -style Beliefs”