The Edge of the Forest — Player Guide

This is my advice-and-resources page for players in The Edge of the Forest (EotF). It is similar in purpose to the corresponding page for Immergleich.

The EotF flyer gives an overview of the game.


The player-facing rules are Edge of the Forest BitD player rules v4.

EotF is a hack of Blades in the Dark. You can read the rules online in the Blades SRD or download Creative Commons licenced HTML and Markdown. Right now, it’s missing a lot of tables, but most of what you need is there.


Here is the current map of Howgrave and its near neighbours:

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Comments on Scum & Villainy v1.6

Status: May be obsolete, given the 1.7 release, but I haven’t checked in detail.

I’ve run seven sessions of Scum & Villainy, based on the 1.6 release that is current at the time of writing, and have tried to compose my thoughts on it below. This isn’t really a review, and is rather premature until the final release is out, but may be useful if you’re thinking of trying it. My primary audience is the S&V developers — I want to write my comments down for them before I forget and before they have to commit to the final text.

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Hitting Harder, Casting Faster

I’ve made some tweaks to the Immergleich rules.

Evening out the speed of combat

Despite considerable design efforts on my part [1], melee with comparably-strong opponents tends to take longer as PCs go up in level. High-end single monsters, in particular, take time to grind down. That’s tedious.

Complication — my previous previous changes have left high-end monsters already very vulnerable to big-hit special attacks (e.g. the Thief’s backstab ability, or the Magic Missile spell). So I can’t just further reduce their hp. I could reign those attacks in a bit, or I could increase PC damage more subtly. I have done the latter:

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Feedback on Feedback — Round 2

I ran a feedback survey last month (September 2017). By the time most responses arrived, we’d had 31 sessions in total. Here’s an anonymised analysis. For the free text questions, I’ve tried to identify themes that appear in at least two responses.


7 of them.

What’s one thing you like about the game? Ideally, the thing you like most, or the thing that makes it stand out most from other games you’ve played.

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HNN Laser Bulletin, Procyon sector, 2947:141


  • The 51st Legion have confirmed that the rumoured “blockade” of the Church of Stellar Flame’s cathedral ship in Iota was merely a large-scale military exercise. With the exercise completed, the ships involved have dispersed on to further, individual exercises throughout the sector.
  • House Malklaith have also conducted exercises this week, showing of a new anti-piracy task force composed of fast pursuit craft. House sources were tight-lipped in response to rumours about new engine technology, but one source commented “Now we can follow the pirates wherever they hide”.
  • Wildcat strikes and damage to machinery on Aleph, Warren, and the mining outpost SB-176 have led to the Guilds of Engineers, Counters and Starsmiths to make a joint plea to Governer Ritam Malklaith for “effective” anti-union legislation. In particular, they have asked for drastic action against the Cobalt Syndicate, which one guild source described as “little more than criminals”.


Real Accurate News, Procyon sector, 2947:132


  • The 51st Legion have blockaded the Church of Stellar Flame’s cathedral ship in its orbit around Iota. Good sources say the Church has the Aleph Key. Trusted insiders says Governor Ritam al’Malklaith ordered the blockade.
  • Meanwhile, a number of formerly-senior Legion officers have taken the hard way down from the Scorpio’s geostationary orbit of Aleph to the rocky planet below. Looks like there’s some house-cleaning going on.
  • While the cat’s distracted by other matters… The Ashen Knives have decapitated four major crime syndicates on Warren. They’re on their way to owning the black market throughout the Rin system. Does Malklaith care? Does he fuck.


News in Immergleich, 6 June 936

“The gang war is over. Yesterday, members of Kylissa’s gang paraded through Pitside with the the head and hands of the former gang boss “Joke” (real name Wieverd Kimpsil). Kylissa now appears to be unchallenged in her control of the district. Rumour has it that she plans to …”


“… and following on from the VIOLENT DEATH of Myxilla von Korp, the notorious PERVERT Sedgins von Korp has VIOLENTLY DIED in a fall from the underside of Immergleich Prison, ending up SMASHED TO PIECES on the rocks 800 feet below. … An anonymous source sympathized with the TEXTURE OBSESSED weirdo — “I mean, dude just wanted to touch your rusty copper kettle, and maybe the wool of your tunic. He never meant any harm.” “


“… neither Disilla nor her son Azad, the usual public faces of House von Korp, have made a public statement on these events. However, rumour has it that they will pay good money for the information on the whereabouts of a large man with a red devil mask and a remarkable bone club …”