Standard request to anyone who plays in my games, or who might play in my games — please don’t read this. You’ll get the bends.
The Inner City is an important area, much more important than the Pain Maze is. It’s the heart of the city, topologically and topographically, and multiple city factions are or at least were based there. This was an area I’d sketched before, however, so the week mostly recapped that. Some nuances but fairly predictable I think if you’d read my other notes. It didn’t feel especially generative.
The next three weeks should be more fruitful, as I flesh out three of these locations. At the moment they are all just vague ideas.