Status — Conjecture, mostly untested. I have a suspicion that “levels” aren’t the best way to go about most of this — perhaps a flat list (“do at least three of…”), or a set of conditional rules (“if they’re ostensibly an ally of a PC, then describe…”), would be better.
Context
I’m writing this for my Beyond the Forest games. Key properties:
- Minimal rules complexity, characters are mechanically simple
- The story emerges from PCs pursuing their Burning Wheel -style beliefs — there is no “plot”
The Levels
Level 1 — People that exist
Give them:
- Name
- I make lists of names by type of character (e.g. noble, commoner, goblin), usually by choosing a theme from the Story Games Name Project (POD / free PDF etc) and making lists ready to be struck of as I use each name
- Build point value
- One descriptive thing
